How to create Custom Advancements – Tutorial Series #022

Commands:Step 1: Diamonds Advancement (example)1) /execute @e[type=item,name=”Diamond”] ~~~ execute @a[r=2] ~~~ tag @s add d2) /execute @a[tag=d] ~~~ execute @s[tag=d] ~~~ clear @s diamond -1 03) /tag @a[tag=d] add d24) /execute @a[tag=d2] ~~~ execute @s[tag=!d3] ~~~ tellraw @a {“rawtext”:[{“selector”:”@s”},{“text”:” has made the advancement §a[Diamonds!]”}]}5) /tag @a[tag=d2] add d36) /playsound random.toast @a Step 2: Diamonds Adv. […]

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Colour Codes in MCBE [Guide]

Put any of these colour code combinations below in from of your letters/words to change the colour of them in Minecraft Bedrock Edition! §1 = Dark Blue§2 = Dark Green§3 = Aqua§4 = Dark Red§5 = Purple§6 = Orange§7 = Grey§8 = Dark Grey§9 = Neon Blue§0 = Black §a = Light Green§b = Light […]

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Hardcore Mode Ultimate!

This addon adds the difficulty “Hardcore Mode” to Minecraft bedrock edition! Essentially, this addon makes it so each time a player dies they can no longer respawn and that they are dead forever. All dead players are put into a custom spectator mode as well. This addon includes: Players can no longer respawn upon death! A […]

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Beat the Game Addon!

This addon beats the game FOR YOU! You literally need to do nothing apart from add the addon to a brand new world and watch the magic happen! DOWNLOADS:Beat the Game! (mcpack)

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Random Effects Addon!

This addon gives random effects to all players in the world! Basically, any of the 27 effects in-game (not including instant damage), can be given to all players in the world every so and so. The frequency of effects being given is on the basis of the addon settings, which can be pre-configured before loading […]

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How to Throw Fireballs – Tutorial Series #021

Commands:Step 1: Snowball Giver (optional)/replaceitem entity @a[r=25] slot.hotbar 0 snowball 1 Step 2: Ghast Teleporter/tp @e[type=ghast,c=1] ~ ~1 ~After you set up the “Ghast Teleporter” feel free to spawn in a ghast using a spawn egg or by using /summon ghast. Step 3: Fireball Teleporter/tp @e[type=fireball,r=10] ~ ~1 ~This will teleport the fireball that the […]

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